Short status

Still wrestling with Unreal Editor and Linux, videos will drop when the Herdbase level is running (some Blender shenanigans required for that still, might start with flat textures — the existing ones are only 512×512 pixels, that’s not good enough anymore).

My Twitter is still here. Random stuff drops there sometimes too.

Parts of the spawnhost site will be ported over.

Please forgive the inconveniences connected with the move, you’ll have to enter your e-mail again when you first comment for example.

… and dang, it has been really long on that “placeholder” blog. (A “spawnhost” is a device in the game Enemy Territory: Quake Wars, fittingly enough, that allows you to respawn right on the frontline when you get fragged… or Telefragged, depending on your perspective. *cough*)

New site is live

Welcome to scoutsjourney.eu!

This is the new default Scout’s Journey website. We have a lot more webspace here and a wealth of new tools.

If you’ve been following the old Scout’s Journey development blog, please update your bookmarks.

The site is still in migration, I aim to bring over the About page and some of the other stuff as well. I decided to generally keep the blog format (it works). The new hosting provides so much more to play with, though. I’ve got more control over how things are run, how the site looks, and what content I can post.

Maybe I should install a forum software.

Any ideas?