{"id":1811,"date":"2020-06-07T12:50:47","date_gmt":"2020-06-07T12:50:47","guid":{"rendered":"http:\/\/scoutsjourney.eu\/?p=1811"},"modified":"2020-07-29T15:56:17","modified_gmt":"2020-07-29T15:56:17","slug":"1811","status":"publish","type":"post","link":"https:\/\/scoutsjourney.eu\/?p=1811","title":{"rendered":""},"content":{"rendered":"\n<p class=\"has-drop-cap\">The opening of Scout&#8217;s Journey has been slashed from 8,000 words to 5,500 after I put the script under the microscope for the first time in two years. This means, as KIT Scenarist tells me, that the player gets control after 10 minutes now. For some games, this might still be considered long, but SJ is more story based than most.<\/p>\n\n\n\n<p>I cut several scenes and kept just the best parts of others, focusing on the perspectives of major characters while losing a lot of fluff. Among it all, I cut a tutorial section, a phone call, lots and lots of dialogue, a little dog, a little girl, a bunch of soldiers and a raft of odds and ends. I kept most of the action, introduced antagonists earlier and dropped strong hints about a conspiracy surrounding Scout&#8217;s arrival. <\/p>\n\n\n\n<p>In the rest of the first level, I removed or pushed back anything that breaks the sense of Scout being lost in an overwhelming catastrophe, and put some of the backstory in the first couple audio logs. There is generally more information in dialogue now instead of cutscenes, things being hinted at for the player to form their own impression of the events leading up to Scout&#8217;s arrival. Dialogue was really slashed in a lot of places overall, though. <\/p>\n\n\n\n<p>I also pushed back all combat and decided that Scout will rely on stealth and cunning, underlining the fact that she is alone and outgunned, until after about the game&#8217;s halfway point. <\/p>\n\n\n\n<p>As a result, the first level kicks off with a &#8220;B story&#8221; that brings inciting events, a lot of action and backstory, and introduces impact characters. This soon merges with the &#8220;A story&#8221; of Scout&#8217;s arrival and the circumstances of that. It&#8217;s all pretty streamlined and focuses exclusively on setting up the atmosphere and introducing the main characters and their conflict. <\/p>\n\n\n\n<p>As for gameplay, it&#8217;s exploration, looting\/collecting, light puzzles, a bit of lockpicking, a bit of stealth and light platforming.<\/p>\n\n\n\n<p>Part 2 continues with the A story, with Scout finding some allies and being pulled into their conflict, and more on the B story relayed directly to Scout by friendlier B story characters. Gameplay there is heavier into stealth. Fighting might still arise if the player, say, decides to mess with a patrol, but it&#8217;s decidedly ill-advised.<\/p>\n\n\n\n<p>Part 3 is all A story and Scout crossing paths with the main baddies. Gameplay there revolves around dealing with patrols and enemy camps, only to finally encounter Big Bad himself, kicking off a string of midgame story events and a big character development for Scout.<\/p>\n\n\n\n<p>Lots of work, yay. But progress! It&#8217;s good to see how some heavy cuts make everything better, from action scenes to audio logs. The cut parts are not lost, rather now a nice pile of material I can pull bits and pieces from to embellish the main script where it fits.<\/p>\n\n\n\t\t<div class=\"wpulike wpulike-default \" ><div class=\"wp_ulike_general_class wp_ulike_is_not_liked\"><button type=\"button\"\n\t\t\t\t\taria-label=\"Like Button\"\n\t\t\t\t\tdata-ulike-id=\"1811\"\n\t\t\t\t\tdata-ulike-nonce=\"bb4734a98d\"\n\t\t\t\t\tdata-ulike-type=\"post\"\n\t\t\t\t\tdata-ulike-template=\"wpulike-default\"\n\t\t\t\t\tdata-ulike-display-likers=\"\"\n\t\t\t\t\tdata-ulike-likers-style=\"popover\"\n\t\t\t\t\tclass=\"wp_ulike_btn wp_ulike_put_image wp_post_btn_1811\"><\/button><span class=\"count-box wp_ulike_counter_up\" data-ulike-counter-value=\"0\"><\/span>\t\t\t<\/div><\/div>\n\t\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n<div class=\"emaillist\" id=\"es_form_f1-n1\"><form action=\"\/index.php?rest_route=%2Fwp%2Fv2%2Fposts%2F1811#es_form_f1-n1\" method=\"post\" class=\"es_subscription_form es_shortcode_form  es_ajax_subscription_form\" id=\"es_subscription_form_6a1f1efb7a9a7\" data-source=\"ig-es\" data-form-id=\"1\"><div class=\"es-field-wrap\"><label><br \/><input type=\"text\" name=\"esfpx_name\" class=\"ig_es_form_field_name\" placeholder=\"Name\" value=\"\" \/><\/label><\/div><div class=\"es-field-wrap\"><label><input class=\"es_required_field es_txt_email ig_es_form_field_email\" type=\"email\" name=\"esfpx_email\" value=\"\" placeholder=\"E-mail\" required=\"required\" \/><\/label><\/div><input type=\"hidden\" name=\"esfpx_lists[]\" value=\"e583c622fcfe\" \/><input type=\"hidden\" name=\"esfpx_form_id\" value=\"1\" \/><input type=\"hidden\" name=\"es\" value=\"subscribe\" \/>\n\t\t\t<input type=\"hidden\" name=\"esfpx_es_form_identifier\" value=\"f1-n1\" \/>\n\t\t\t<input type=\"hidden\" name=\"esfpx_es_email_page\" value=\"1811\" \/>\n\t\t\t<input type=\"hidden\" name=\"esfpx_es_email_page_url\" value=\"https:\/\/scoutsjourney.eu\/?p=1811\" \/>\n\t\t\t<input type=\"hidden\" name=\"esfpx_status\" value=\"Unconfirmed\" \/>\n\t\t\t<input type=\"hidden\" name=\"esfpx_es-subscribe\" id=\"es-subscribe-6a1f1efb7a9a7\" value=\"9a94721f44\" \/>\n\t\t\t<label style=\"position:absolute;top:-99999px;left:-99999px;z-index:-99;\"><input type=\"email\" name=\"esfpx_es_hp_email\" class=\"es_required_field\" tabindex=\"-1\" autocomplete=\"-1\" value=\"\" \/><\/label><label style=\"display: inline\"><input type=\"checkbox\" name=\"es_gdpr_consent\" value=\"true\" required=\"required\" \/>&nbsp;I wish to receive e-mail notifications about new posts from this site.<\/label><br \/><input type=\"submit\" name=\"submit\" class=\"es_subscription_form_submit es_submit_button es_textbox_button\" id=\"es_subscription_form_submit_6a1f1efb7a9a7\" value=\"Subscribe\" \/><span class=\"es_spinner_image\" id=\"spinner-image\"><img src=\"https:\/\/scoutsjourney.eu\/wp-content\/plugins\/email-subscribers\/lite\/public\/images\/spinner.gif\" alt=\"Loading\" \/><\/span><\/form><span class=\"es_subscription_message \" id=\"es_subscription_message_6a1f1efb7a9a7\"><\/span><\/div>\n","protected":false},"excerpt":{"rendered":"<p>The opening of Scout&#8217;s Journey has been slashed from 8,000 words to 5,500 after I put the script under the microscope for the first time in two years. This means, as KIT Scenarist tells me, that the player gets control after 10 minutes now. For some games, this might still be considered long, but SJ &hellip; <a href=\"https:\/\/scoutsjourney.eu\/?p=1811\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\"><\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2,3,18],"tags":[20,10,14,19,6,21],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/posts\/1811"}],"collection":[{"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1811"}],"version-history":[{"count":2,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/posts\/1811\/revisions"}],"predecessor-version":[{"id":1837,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=\/wp\/v2\/posts\/1811\/revisions\/1837"}],"wp:attachment":[{"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1811"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/scoutsjourney.eu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}